@startuml
sprite $exit_to_app [48x48/16] {
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!define MATERIAL_EXIT_TO_APP(_alias) ENTITY(rectangle,black,exit_to_app,_alias,MATERIAL EXIT_TO_APP)
!define MATERIAL_EXIT_TO_APP(_alias, _label) ENTITY(rectangle,black,exit_to_app,_label, _alias,MATERIAL EXIT_TO_APP)
!define MATERIAL_EXIT_TO_APP(_alias, _label, _shape) ENTITY(_shape,black,exit_to_app,_label, _alias,MATERIAL EXIT_TO_APP)
!define MATERIAL_EXIT_TO_APP(_alias, _label, _shape, _color) ENTITY(_shape,_color,exit_to_app,_label, _alias,MATERIAL EXIT_TO_APP)
skinparam folderBackgroundColor<<MATERIAL EXIT_TO_APP>> White
@enduml